Piracy: When Even a Penny Is Too Much | TorrentFreak
This is an interesting take on the piracy of the Humble Bundle. A pack of indie games where buyers pay what they can. The investigation into why people would pirate something that is basically free happens.
1) Laziness: you don’t want to sign up for an account to access the games
2) Inaccesible: the payment methods are not available in your country
3) Payment method: Kids don’t have credit cards, so they can’t pay for them immediately.
In the on-demand world, if you can’t get it right away you seek it elsewhere. I think this pretty much sums up the market failure facing the entertainment industry: lack of responsiveness to a tide of excess demand.
You’d think that a market that is based on consumption would be happy that everyone wants its products. Unfortunately, when you create a consumer society and combine it with discount culture, you get an Akira-esque consuming machine.
Or if you’re not familiar with Akira:
Walter Lipman where are you?

